CustomExternalForce

class openmm.openmm.CustomExternalForce(*args)

This class implements an “external” force on particles. The force may be applied to any subset of the particles in the System. The force on each particle is specified by an arbitrary algebraic expression, which may depend on the current position of the particle as well as on arbitrary global and per-particle parameters.

To use this class, create a CustomExternalForce object, passing an algebraic expression to the constructor that defines the potential energy of each affected particle. The expression may depend on the particle’s x, y, and z coordinates, as well as on any parameters you choose. Then call addPerParticleParameter() to define per-particle parameters, and addGlobalParameter() to define global parameters. The values of per-particle parameters are specified as part of the system definition, while values of global parameters may be modified during a simulation by calling Context::setParameter(). Finally, call addParticle() once for each particle that should be affected by the force. After a particle has been added, you can modify its parameters by calling setParticleParameters(). This will have no effect on Contexts that already exist unless you call updateParametersInContext().

As an example, the following code creates a CustomExternalForce that attracts each particle to a target position (x0, y0, z0) via a harmonic potential:

CustomExternalForce* force = new CustomExternalForce("k*((x-x0)^2+(y-y0)^2+(z-z0)^2)");

This force depends on four parameters: the spring constant k and equilibrium coordinates x0, y0, and z0. The following code defines these parameters:

force->addGlobalParameter("k", 100.0);
force->addPerParticleParameter("x0");
force->addPerParticleParameter("y0");
force->addPerParticleParameter("z0");

Special care is needed in systems that use periodic boundary conditions. In that case, each particle really represents an infinite set of particles repeating through space. The variables x, y, and z contain the coordinates of one of those periodic copies, but there is no guarantee about which. It might even change from one time step to the next. You can handle this situation by using the function periodicdistance(x1, y1, z1, x2, y2, z2), which returns the minimum distance between periodic copies of the points (x1, y1, z1) and (x2, y2, z2). For example, the force given above would be rewritten as

CustomExternalForce* force = new CustomExternalForce("k*periodicdistance(x, y, z, x0, y0, z0)^2");

Expressions may involve the operators + (add), - (subtract), * (multiply), / (divide), and ^ (power), and the following functions: sqrt, exp, log, sin, cos, sec, csc, tan, cot, asin, acos, atan, atan2, sinh, cosh, tanh, erf, erfc, min, max, abs, floor, ceil, step, delta, select. All trigonometric functions are defined in radians, and log is the natural logarithm. step(x) = 0 if x is less than 0, 1 otherwise. delta(x) = 1 if x is 0, 0 otherwise. select(x,y,z) = z if x = 0, y otherwise.

__init__(self, energy)CustomExternalForce
__init__(self, other)CustomExternalForce

Create a CustomExternalForce.

Parameters

energy (string) – an algebraic expression giving the potential energy of each particle as a function of its x, y, and z coordinates

Methods

__init__(-> CustomExternalForce)

Create a CustomExternalForce.

addGlobalParameter(self, name, defaultValue)

Add a new global parameter that the interaction may depend on.

addParticle(self, particle[, parameters])

Add a particle term to the force field.

addPerParticleParameter(self, name)

Add a new per-particle parameter that the force may depend on.

getEnergyFunction(self)

Get the algebraic expression that gives the potential energy of each particle

getForceGroup(self)

Get the force group this Force belongs to.

getGlobalParameterDefaultValue(self, index)

Get the default value of a global parameter.

getGlobalParameterName(self, index)

Get the name of a global parameter.

getName(self)

Get the name of this Force.

getNumGlobalParameters(self)

Get the number of global parameters that the force depends on.

getNumParticles(self)

Get the number of particles for which force field parameters have been defined.

getNumPerParticleParameters(self)

Get the number of per-particle parameters that the force depends on

getParticleParameters(self, index)

Get the force field parameters for a force field term.

getPerParticleParameterName(self, index)

Get the name of a per-particle parameter.

setEnergyFunction(self, energy)

Set the algebraic expression that gives the potential energy of each particle

setForceGroup(self, group)

Set the force group this Force belongs to.

setGlobalParameterDefaultValue(self, index, …)

Set the default value of a global parameter.

setGlobalParameterName(self, index, name)

Set the name of a global parameter.

setName(self, name)

Set the name of this Force.

setParticleParameters(self, index, particle)

Set the force field parameters for a force field term.

setPerParticleParameterName(self, index, name)

Set the name of a per-particle parameter.

updateParametersInContext(self, context)

Update the per-particle parameters in a Context to match those stored in this Force object.

usesPeriodicBoundaryConditions(self)

Returns whether or not this force makes use of periodic boundary conditions.

Attributes

thisown

The membership flag

property thisown

The membership flag

getNumParticles(self)int

Get the number of particles for which force field parameters have been defined.

getNumPerParticleParameters(self)int

Get the number of per-particle parameters that the force depends on

getNumGlobalParameters(self)int

Get the number of global parameters that the force depends on.

getEnergyFunction(self)std::string const &

Get the algebraic expression that gives the potential energy of each particle

setEnergyFunction(self, energy)

Set the algebraic expression that gives the potential energy of each particle

addPerParticleParameter(self, name)int

Add a new per-particle parameter that the force may depend on.

Parameters

name (string) – the name of the parameter

Returns

the index of the parameter that was added

Return type

int

getPerParticleParameterName(self, index)std::string const &

Get the name of a per-particle parameter.

Parameters

index (int) – the index of the parameter for which to get the name

Returns

the parameter name

Return type

string

setPerParticleParameterName(self, index, name)

Set the name of a per-particle parameter.

Parameters
  • index (int) – the index of the parameter for which to set the name

  • name (string) – the name of the parameter

addGlobalParameter(self, name, defaultValue)int

Add a new global parameter that the interaction may depend on. The default value provided to this method is the initial value of the parameter in newly created Contexts. You can change the value at any time by calling setParameter() on the Context.

Parameters
  • name (string) – the name of the parameter

  • defaultValue (double) – the default value of the parameter

Returns

the index of the parameter that was added

Return type

int

getGlobalParameterName(self, index)std::string const &

Get the name of a global parameter.

Parameters

index (int) – the index of the parameter for which to get the name

Returns

the parameter name

Return type

string

setGlobalParameterName(self, index, name)

Set the name of a global parameter.

Parameters
  • index (int) – the index of the parameter for which to set the name

  • name (string) – the name of the parameter

getGlobalParameterDefaultValue(self, index)double

Get the default value of a global parameter.

Parameters

index (int) – the index of the parameter for which to get the default value

Returns

the parameter default value

Return type

double

setGlobalParameterDefaultValue(self, index, defaultValue)

Set the default value of a global parameter.

Parameters
  • index (int) – the index of the parameter for which to set the default value

  • defaultValue (double) – the default value of the parameter

addParticle(self, particle, parameters=std::vector< double >())int

Add a particle term to the force field.

Parameters
  • particle (int) – the index of the particle this term is applied to

  • parameters (vector< double >) – the list of parameters for the new force term

Returns

the index of the particle term that was added

Return type

int

getParticleParameters(self, index)

Get the force field parameters for a force field term.

Parameters

index (int) – the index of the particle term for which to get parameters

Returns

  • particle (int) – the index of the particle this term is applied to

  • parameters (vector< double >) – the list of parameters for the force field term

setParticleParameters(self, index, particle, parameters=std::vector< double >())

Set the force field parameters for a force field term.

Parameters
  • index (int) – the index of the particle term for which to set parameters

  • particle (int) – the index of the particle this term is applied to

  • parameters (vector< double >) – the list of parameters for the force field term

updateParametersInContext(self, context)

Update the per-particle parameters in a Context to match those stored in this Force object. This method provides an efficient method to update certain parameters in an existing Context without needing to reinitialize it. Simply call setParticleParameters() to modify this object’s parameters, then call updateParametersInContext() to copy them over to the Context.

This method has several limitations. The only information it updates is the values of per-particle parameters. All other aspects of the Force (such as the energy function) are unaffected and can only be changed by reinitializing the Context. Also, this method cannot be used to add new particles, only to change the parameters of existing ones.

usesPeriodicBoundaryConditions(self)bool

Returns whether or not this force makes use of periodic boundary conditions.

Returns

false

Return type

bool

getForceGroup(self)int

Get the force group this Force belongs to.

getName(self)std::string const &

Get the name of this Force. This is an arbitrary, user modifiable identifier. By default it equals the class name, but you can change it to anything useful.

setForceGroup(self, group)

Set the force group this Force belongs to.

Parameters

group (int) – the group index. Legal values are between 0 and 31 (inclusive).

setName(self, name)

Set the name of this Force. This is an arbitrary, user modifiable identifier. By default it equals the class name, but you can change it to anything useful.