OpenMM
|
This class represents a molecular system. More...
#include <System.h>
Public Member Functions | |
System () | |
Create a new System. More... | |
~System () | |
int | getNumParticles () const |
Get the number of particles in this System. More... | |
int | addParticle (double mass) |
Add a particle to the System. More... | |
double | getParticleMass (int index) const |
Get the mass (in atomic mass units) of a particle. More... | |
void | setParticleMass (int index, double mass) |
Set the mass (in atomic mass units) of a particle. More... | |
void | setVirtualSite (int index, VirtualSite *virtualSite) |
Set a particle to be a virtual site. More... | |
bool | isVirtualSite (int index) const |
Get whether a particle is a VirtualSite. More... | |
const VirtualSite & | getVirtualSite (int index) const |
Get VirtualSite object for a particle. More... | |
int | getNumConstraints () const |
Get the number of distance constraints in this System. More... | |
int | addConstraint (int particle1, int particle2, double distance) |
Add a constraint to the System. More... | |
void | getConstraintParameters (int index, int &particle1, int &particle2, double &distance) const |
Get the parameters defining a distance constraint. More... | |
void | setConstraintParameters (int index, int particle1, int particle2, double distance) |
Set the parameters defining a distance constraint. More... | |
void | removeConstraint (int index) |
Remove a constraint from the System. More... | |
int | addForce (Force *force) |
Add a Force to the System. More... | |
int | getNumForces () const |
Get the number of Force objects that have been added to the System. More... | |
const Force & | getForce (int index) const |
Get a const reference to one of the Forces in this System. More... | |
Force & | getForce (int index) |
Get a writable reference to one of the Forces in this System. More... | |
void | removeForce (int index) |
Remove a Force from the System. More... | |
void | getDefaultPeriodicBoxVectors (Vec3 &a, Vec3 &b, Vec3 &c) const |
Get the default values of the vectors defining the axes of the periodic box (measured in nm). More... | |
void | setDefaultPeriodicBoxVectors (const Vec3 &a, const Vec3 &b, const Vec3 &c) |
Set the default values of the vectors defining the axes of the periodic box (measured in nm). More... | |
bool | usesPeriodicBoundaryConditions () |
Returns whether or not any forces in this System use periodic boundaries. More... | |
This class represents a molecular system.
The definition of a System involves four elements:
The particles and constraints are defined directly by the System object, while forces are defined by objects that extend the Force class. After creating a System, call addParticle() once for each particle, addConstraint() for each constraint, and addForce() for each Force.
In addition, particles may be designated as "virtual sites". These are particles whose positions are computed automatically based on the positions of other particles. To define a virtual site, call setVirtualSite(), passing in a VirtualSite object that defines the rules for computing its position.
~System | ( | ) |
int addConstraint | ( | int | particle1, |
int | particle2, | ||
double | distance | ||
) |
Add a constraint to the System.
Particles whose mass is 0 cannot participate in constraints.
particle1 | the index of the first particle involved in the constraint |
particle2 | the index of the second particle involved in the constraint |
distance | the required distance between the two particles, measured in nm |
|
inline |
|
inline |
Add a particle to the System.
If the mass is 0, Integrators will ignore the particle and not modify its position or velocity. This is most often used for virtual sites, but can also be used as a way to prevent a particle from moving.
mass | the mass of the particle (in atomic mass units) |
void getConstraintParameters | ( | int | index, |
int & | particle1, | ||
int & | particle2, | ||
double & | distance | ||
) | const |
Get the parameters defining a distance constraint.
index | the index of the constraint for which to get parameters |
particle1 | the index of the first particle involved in the constraint |
particle2 | the index of the second particle involved in the constraint |
distance | the required distance between the two particles, measured in nm |
Get the default values of the vectors defining the axes of the periodic box (measured in nm).
Any newly created Context will have its box vectors set to these. They will affect any Force added to the System that uses periodic boundary conditions.
a | on exit, this contains the vector defining the first edge of the periodic box |
b | on exit, this contains the vector defining the second edge of the periodic box |
c | on exit, this contains the vector defining the third edge of the periodic box |
const Force& getForce | ( | int | index | ) | const |
Force& getForce | ( | int | index | ) |
|
inline |
Get the number of distance constraints in this System.
|
inline |
|
inline |
Get the number of particles in this System.
double getParticleMass | ( | int | index | ) | const |
Get the mass (in atomic mass units) of a particle.
If the mass is 0, Integrators will ignore the particle and not modify its position or velocity. This is most often used for virtual sites, but can also be used as a way to prevent a particle from moving.
index | the index of the particle for which to get the mass |
const VirtualSite& getVirtualSite | ( | int | index | ) | const |
Get VirtualSite object for a particle.
If the particle is not a virtual site, this throws an exception.
index | the index of the particle to get |
|
inline |
Get whether a particle is a VirtualSite.
index | the index of the particle to check |
void removeConstraint | ( | int | index | ) |
Remove a constraint from the System.
index | the index of the constraint to remove |
void removeForce | ( | int | index | ) |
void setConstraintParameters | ( | int | index, |
int | particle1, | ||
int | particle2, | ||
double | distance | ||
) |
Set the parameters defining a distance constraint.
Particles whose mass is 0 cannot participate in constraints.
index | the index of the constraint for which to set parameters |
particle1 | the index of the first particle involved in the constraint |
particle2 | the index of the second particle involved in the constraint |
distance | the required distance between the two particles, measured in nm |
Set the default values of the vectors defining the axes of the periodic box (measured in nm).
Any newly created Context will have its box vectors set to these. They will affect any Force added to the System that uses periodic boundary conditions.
Triclinic boxes are supported, but the vectors must satisfy certain requirements. In particular, a must point in the x direction, b must point "mostly" in the y direction, and c must point "mostly" in the z direction. See the documentation for details.
a | the vector defining the first edge of the periodic box |
b | the vector defining the second edge of the periodic box |
c | the vector defining the third edge of the periodic box |
void setParticleMass | ( | int | index, |
double | mass | ||
) |
Set the mass (in atomic mass units) of a particle.
If the mass is 0, Integrators will ignore the particle and not modify its position or velocity. This is most often used for virtual sites, but can also be used as a way to prevent a particle from moving.
index | the index of the particle for which to set the mass |
mass | the mass of the particle |
void setVirtualSite | ( | int | index, |
VirtualSite * | virtualSite | ||
) |
Set a particle to be a virtual site.
The VirtualSite object should have been created on the heap with the "new" operator. The System takes over ownership of it, and deletes it when the System itself is deleted.
index | the index of the particle that should be treated as a virtual site |
virtualSite | a pointer to the VirtualSite object describing it |
bool usesPeriodicBoundaryConditions | ( | ) |
Returns whether or not any forces in this System use periodic boundaries.
If a force in this System does not implement usesPeriodicBoundaryConditions a OpenMM::OpenMMException is thrown